Last update: 2025-10-23
David Font "synchrnzr"
Programmer, Music Composer and Sound Designer since 2000
Interactive Audio Lecturer and Mentor since 2006
Lifelong coder (started at age 8) and composer (started at age 16) with extensive experience in audio integration techniques, combining solid technical knowledge with an artistic perspective. Proficient in a wide range of programming languages and platforms, enabling effective contributions to any R&D environment. Experienced lecturer and team leader with strong communication and mentoring skills.
Awards
- Most Innovative Game at Gamelab Awards 2009 for Dance Fabulous by Digital Legends Entertainment (audio analysis researcher + programmer)
- Best Sound at ArtFutura/LABoral 2008 Awards for Kukoo Kitchen by QuestTracers (sound designer + editor)
- Best Finish Special Mention at ArtFutura/LABoral 2008 Awards for Kukoo Kitchen by QuestTracers (sound designer + editor)
- Best Licensed IP Based-Game at IMGA Awards 2007 for Furby Island by LemonQuest (composer)
- Excellence in 3D at IMGA Awards 2007 for One Sequel by Digital Legends (programmer + composer + sound designer)
Nominations
Experience
Technical Audio Specialist (freelance)
Technical Sound Designer (fixed position)
- Tequila Works (2024-2025)
- Project TAM (unreleased) (Unreal 5, Python)
- Technical Sound design including 3D sound setup, multi-channel mixing, audio integration using Blueprints, custom Python tools development for automated asset validation and QA
- Sound design for including ambiences, characters, props, emotional layers, voice over and interactive music editing
- Project TAM (unreleased) (Unreal 5, Python)
Composer and/or (Technical) Sound Designer (service provided under the synchrnzr brand name)
- Tequila Works (2021-2024)
- Song of Nunu: A League of Legends Story (Wwise, Unreal 5, Python)
- Technical Sound design including 3D sound setup, reverb and effect processing, multi-channel mixing, music and sound effects integration using Blueprints and custom Python tools development for automated asset validation and QA
- Interactive music composition for specific "ghosts" puzzle and interactive music editing
- Sound design for including ambiences, characters, props, emotional layers, voice over
- Project AD (unreleased) (Unreal 5)
- Technical Sound design including 3D sound setup, reverb and effect processing, multi-channel mixing, music and sound effects integration using Blueprints
- Sound design for including ambiences, characters, props, emotional layers, voice over
- Song of Nunu: A League of Legends Story (Wwise, Unreal 5, Python)
- Petoons Studio (2021-2023)
- Holy Night, PJ Masks Power Heroes Mighty Alliance, The Curse of the Sea Rats: Sound design and integration support for cross-platform Unity games
- Pocket Puppet (2011-2019)
- Ludo, ToqueCEPSA, DragonFruit, Mugs & Bugs: Music composition and sound design for casual smartphone games
- Iteration Studios (2017-2019)
- General music composition and sound design for multimedia and small games
- Gang of Two (2018)
- Flower Mania: Music composition for PC game
- Digital Chocolate (2009-2011)
- Millionaire City, MMA Pro Fighter: Music composition and sound design for Facebook games
- Party Island Solitaire, Gorilla Rampage: Music composition and optimization for J2ME games
- NerLasKa Studio (2007-2009)
- International Basketball Manager: Sound design for PC game
- Kinghtmare: Music arrangement for PC game
- Math Gems: Music composition for educational game
- Armix Baso Magikoan, Armix Ilargian Galduta, Armix Kart: Music composition for basque PC educational games
- AnyPlays (2008)
- Amy Pumpkin's Nightmare, Mitchell's Pang: MIDI composition and optimization for J2ME games
- QuestTracers (2008)
- Kukoo Kitchen: Sound design, mixing and dialogue processing for PC game
- LemonQuest (2007-2008)
- Furby Island, Guess Who, Hangman Deluxe +Bluetooth, Kellogg's Coco Games, Los Hombres de Paco: A Todo Games, Fan Factor: David Bisbal, Fan Factor: Natalia: MIDI composition, arrangement and optimization for J2ME games
- Digital Legends Entertainment (2007-2008)
- Dance Fabulous: Composer and sound designer
- One Sequel: Composer and sound designer
- Exelweiss (2003)
- Colors, Elements, Sink The Fleet!, Casino, Shangay, Super Smash Mole: Impulse Tracker module composer
Programmer (services provided under the synchrnzr brand name)
- Mega Cat Studios (2019-present) Retro Consoles (C, SGDK)
- Chant: SEGA Genesis/MegaDrive video game and tools development
- Pocket Puppet (2019) Unity (C#, WebGL, Android, iOS)
- Tangelo Games: Unity developer for video bingo clients integrated in the Tangelo Games platform
- Consulnet Strategies and Solutions (2019) Web (Laravel, VueJS, React)
- DeporShow: Back-end developer for online sports betting game
- appOgeo Europa (2009-2018) iOS (Objective-C, Swift), Symfony
- appOgeo: Lead Programmer and CTO of geolocation based services app
- Digital Legends Entertainment (2007-2008) Windows, SymbianOS (C++)
- Dance Fabulous: Development of beat-tracking detection algorithms
- One Sequel: Development of sample-based Interactive Audio Engine for cross-platform internal game engine Karisma and additional integration tools
Game Audio Lecturer and Mentor (Sound Design, Unity, Unreal, Wwise, FMOD)
- Aulart, International (2021-present)
- ENTI, Barcelona, ES (2017-present)
- UPC School, Barcelona, ES (2005-present)
- CITM, Barcelona & Terrassa, ES (2013-2024)
- Eumes, Girona, ES (2021-2024)
- SAE Institute, Barcelona & Madrid, ES (2019-2024)
- REC10 Festival, Tarragona, ES (2010)
- TEC Monterrey, Guadalajara, MX (2008)
- CDV2008, Valencia, ES (2008)
- Campus Party, Valencia, ES (2005-2008)
- S2e, Madrid, ES (2003-2004)
Programmer (fixed position)
- Sherwood Media / Freak Frog Entertainment (2005-2006) Windows (C++)
- Legend of the Dragon: Development of multi-channel Interactive Music Sound Engine for PC
- PC Sudoku Samurai + PC Kakuro: Development of game algorithms
- PC Sudoku: Full game development including algorithms and UI for PC
- Fotoalbum Digital: Multimedia Visual Basic app development for PC
Composer and Sound Designer (fixed position)
- Sherwood Media / Freak Frog Entertainment (2005-2006)
- Legend of the Dragon: Original music arrangement and additional music composition and sound design
- Yume: Original music arrangement, additional music composition and sound design
Community Contributions
- Stratos-AD (2003-present, supporting Spanish video game industry)
- Coronavirus Makers (2020, covid aid)
- Ayuda Digital (2020, covid aid)
Technical Experience
- Audio Middleware: Wwise, FMOD
- Video game technologies: Unity (C#), Unreal (Blueprints + Python), PixieJS, C#, C++, C
- Retro Consoles: Sega Mega Drive, Nintendo Game Boy, Nintendo Game Boy Advance
- Platforms: Windows, Linux, MacOS, iOS
- CVS: Git, Subversion, Perforce
- Mobile technologies: Objective-C, Swift, Kotlin
- Back-end technologies: PHP, NodeJS, Laravel, Symfony, Linux Administration, AWS, Google App Engine, PaaS, SaaS
- Front-end technologies: ECMAScript, React, Ionic, VueJS, PixieJS
- Databases: MySQL, PostgreSQL
- Task management: Trello, Jira, Miro
Certifications
- Wwise 101
Languages
- Catalan, native
- Spanish, native
- English, advanced
- French, basic
- Italian, basic
Current Location
- Barcelona, Catalonia, ES