CV - synchrnzr
Last update: 2025-06-22
David Font "synchrnzr"
Programmer, Music Composer and Sound Designer since 2000
Interactive Audio Lecturer and Mentor since 2006
Lifelong coder (started at age 8) and composer (started at age 16) with extensive experience in audio integration techniques, combining solid technical knowledge with an artistic perspective. Proficient in a wide range of programming languages and platforms, enabling effective contributions to any R&D environment. Experienced lecturer and team leader with strong communication and mentoring skills.
Awards
- Most Innovative Game at Gamelab Awards 2009 for Dance Fabulous by Digital Legends Entertainment (audio analysis researcher + programmer)
- Best Sound at ArtFutura/LABoral 2008 Awards for Kukoo Kitchen by QuestTracers (sound designer + editor)
- Best Finish Special Mention at ArtFutura/LABoral 2008 Awards for Kukoo Kitchen by QuestTracers (sound designer + editor)
- Best Licensed IP Based-Game at IMGA Awards 2007 for Furby Island by LemonQuest (composer)
- Excellence in 3D at IMGA Awards 2007 for One Sequel by Digital Legends (programmer + composer + sound designer)
Nominations
Experience
Technical Audio Specialist (freelance)
Technical Sound Designer (fixed position)
Composer and/or (Technical) Sound Designer (service provided under the synchrnzr brand name)
- Tequila Works (2021-2024)
- Petoons Studio (2021-2023)
- Iteration Studios (2017-2019)
- Pocket Puppet (2011-2019)
- Digital Chocolate (2009-2011)
- NerLasKa Studio (2007-2009)
- AnyPlays (2008)
- QuestTracers (2008)
- LemonQuest (2007-2008)
- Digital Legends Entertainment (2007-2008)
- Exelweiss (2003)
Programmer (services provided under the synchrnzr brand name)
- Mega Cat Studios (2019-present) Retro Consoles (C, ASM, multiple technologies)
- Consulnet Strategies and Solutions (2018-2019) Web (Laravel, VueJS)
- Tangelo Games (2018-2019) Unity (C#, WebGL, Android, iOS)
- appOgeo Europa (2009-2018) iOS (Objective-C, Swift), Symfony
- Digital Legends Entertainment (2007-2008) Windows, SymbianOS (C++)
Game Audio Lecturer and Mentor (Sound Design, Unity, Unreal, Wwise, FMOD)
- Aulart, International (2021-present)
- ENTI, Barcelona, ES (2017-present)
- UPC School, Barcelona, ES (2005-present)
- CITM, Barcelona & Terrassa, ES (2013-2024)
- Eumes, Girona, ES (2021-2024)
- SAE Institute, Barcelona & Madrid, ES (2019-2024)
- REC10 Festival, Tarragona, ES (2010)
- TEC Monterrey, Guadalajara, MX (2008)
- CDV2008, Valencia, ES (2008)
- Campus Party, Valencia, ES (2005-2008)
- S2e, Madrid, ES (2003-2004)
Programmer (fixed position)
- Sherwood Media / Freak Frog Entertainment (2005-2006) Windows (C++)
Composer and Sound Designer (fixed position)
Community Contributions
- Stratos-AD (2003-present, supporting video game industry)
- Coronavirus Makers (2020, covid aid)
- Ayuda Digital (2020, covid aid)
Technical Experience
- Audio Middleware: Wwise, FMOD
- Video game technologies: Unity (C#), Unreal (Blueprints + Python), PixieJS, C#, C++, C
- Retro Consoles: Sega Mega Drive, Nintendo Game Boy, Nintendo Game Boy Advance
- Platforms: Windows, Linux, MacOS, iOS
- CVS: Git, Subversion, Perforce
- Mobile technologies: Objective-C, Swift, Kotlin
- Back-end technologies: PHP, NodeJS, Laravel, Symfony, Linux Administration, AWS, Google App Engine, PaaS, SaaS
- Front-end technologies: ECMAScript, React, Ionic, VueJS, PixieJS
- Databases: MySQL, PostgreSQL
- Task management: Trello, Jira, Miro
Certifications
- Wwise 101
Languages
- Catalan, native
- Spanish, native
- English, advanced
- French, basic
- Italian, basic
Current Location
- Barcelona, Catalonia, ES